You gain one of the following features of your choice. Thirsting Blade is no longer available as an Eldritch Invocation, as it is now natively part of the pact of the blade.Īt 3rd level, your otherworldly patron bestows a gift upon you for your loyal service.Agonising Blast is no longer available as an Eldritch Invocation, as all cantrips add the ability score modifier to damage.The spells must be of a level for which you have spell slots.Īdditionally, when you gain a level in this class, you can choose one of the warlock spells you know and replace it with another spell from the warlock spell list, which also must be of a level for which you have spell slots. You know a number of warlock spells equal to your Charisma modifier + half your warlock level, rounded down (minimum of one spell). An underlay, a simple weapon, and two daggers.(a) a scholar’s pack or (b) a dungeoneer’s pack.(a) a component pouch or (b) an arcane focus.(a) a standard crossbow and 20 bolts or.You start with the following equipment, in addition to the equipment granted by your background: Skills: Choose 2 skills from Arcana, Deception, History, Intimidation, Investigation, Nature and Religion Equipment Whenever a warlock class feature or an Eldritch Invocation references your Charisma modifier, you can choose to use your Wisdom modifier instead of your Charisma modifier.ĭefences: Spellcasting ability and its corresponding physical attribute: + your Wisdom modifier Class Feature and Invocation Alteration In addition, you use your Wisdom modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one. Wisdom is your spellcasting ability for your warlock spells, so you use your Wisdom whenever a spell refers to your spellcasting ability. The class skill list is replaced with the following one: Animal Handling, Arcana, Insight, Medicine, Nature, Religion, Survival. These rules are designed to enable you to play a warlock that is based on Wisdom instead of Charisma as the primary attribute for the class.Ĭlerics and druids should stand aside, for the darkest parts of nature and gods once thought forgotten have returned. Some patrons, such as the Fey, Storm Lord, Ashen Wolf, Eternal Citadel, Forgotten Graveyard, and Warrior-Saint are particularly well suited for a warlock that relies on Wisdom, but many of them can be suitable if you've talked with your DM about how this may be possible. Whenever a warlock class feature or an Eldritch Invocation references your Charisma modifier, you must use your Intelligence modifier instead of your Charisma modifier. + your Intelligence modifier Class Feature and Invocation Alteration Spell attack modifier: your proficiency bonus Spell save DC: 8 + your proficiency bonus In addition, you use your Intelligence modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one. Intelligence is your spellcasting ability for your warlock spells, so you use your Intelligence whenever a spell refers to your spellcasting ability. Your saving throw proficiencies become Intelligence, Wisdom instead of Charisma, Wisdom when you select this class at 1st level. Wizards beware - the warlock is entering your domain with secrets once thought forgotten. These rules are designed to enable you to play a warlock that is based on Intelligence as the primary attribute for the class instead of Charisma. Some patrons, such as the Great Old One, Keeper of the Depths, and Accursed Archive are particularly suited to a more intelligent warlock, but any of them can be suited if you've talked with your DM about how this may be implemented. Spellcasting Attributes Intelligence-Based Warlocks
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